|
Post by Often on Oct 31, 2014 4:55:58 GMT -8
Please read THIS thread first. Maybe it was just me, but after that whole incident and that thread- I assumed there would be some form of communication initiated between the GMs and the players, but unfortunately that hasn't been the case whatsoever. Things are still being changed without it being addressed with the players, even though the things that are being changed specifically effect us players a shit ton. The latest thing that I noticed was changed (well, according to both Lex and Adam this was changed prior to Nina leaving, but it wasn't noticed until now) regards leeching. Apparently some kind of "30% rule" was added, this basically means that a party member will not get exp unless s/he does a minimum damage of 30% to the monster you're killing. I would have no trouble with this being implemented if there in fact had been some kind of voting from the players themselves, but now that this was simply changed without letting us players know, we're basically back at square one again regarding communication. Now, to your defense Adam (aka SdwSlyr606), you and I did have a conversation about this which I do appreciate and I'm not blaming you at all, since you did tell me that you've tried initiating communication with your players without any success. But now you, at least, have one player that wishes to communicate with you and I am now extending my hand in hopes of you reaching for it and maybe, just maybe, other will join in one by one and we can all have a big hand-holding orgy with cake, confetti and alcohol (juice for the minors!). Opinion: tbhaf i fucking hate this 30% rule. Ignore the typos and grammatical errors btw thank you bye.
|
|
|
Post by Kimberly on Oct 31, 2014 7:40:27 GMT -8
I am pretty sure Nina didn't add such thing as 30% need to get EXP because if she did (assuming it was before she left) we would have known it, or at least I would. Are you sure the person you're leeching is the required level to leech at the monster? lol
|
|
|
Post by kalyb on Oct 31, 2014 10:10:01 GMT -8
It had to of been Nina to add this, because no one else did or could have(If not then we got a Ghost on the VPS or something). Also yes it's been tested, even if you're in the level of being able to leech the boss, you still need to do 30% of the damage to get good exp. I can remove this when I get home, but it won't take affect untill after a restart. Though I am pretty sure this is how it's done in GMS or used to be
|
|
|
Post by Often on Oct 31, 2014 10:55:03 GMT -8
I am pretty sure Nina didn't add such thing as 30% need to get EXP because if she did (assuming it was before she left) we would have known it, or at least I would. Are you sure the person you're leeching is the required level to leech at the monster? lol Yea that's what I thought as well, because I'm fairly certain that I also let people leech without them touching the monster whatsoever. And yes, the person was indeed the required level to leech. It had to of been Nina to add this, because no one else did or could have(If not then we got a Ghost on the VPS or something). Also yes it's been tested, even if you're in the level of being able to leech the boss, you still need to do 30% of the damage to get good exp. I can remove this when I get home, but it won't take affect untill after a restart. Though I am pretty sure this is how it's done in GMS or used to be Thank you, but let me very clear; The 30% rule itself isn't really what was bothering me. It just happened to be the example I used to showcase that the relationship between GMs and players regarding communication hasn't change for the better whatsoever.
|
|
|
Post by wes on Oct 31, 2014 11:22:43 GMT -8
You do understand Nini, that this happened before the drama blew up right? So that means the GMs right now are not at fault whatsoever. This was done before the server realized that GMs and players are not working together.
|
|
|
Post by SdwSlyr606 on Oct 31, 2014 11:45:05 GMT -8
It wouldn't be so bad if people actually used the forums every now and then (most people don't at all), and I thought it was bad on the old forums. It's much worse since we switched to this one. The only thing we've done so far since late Aug. were to fix the glitch that the AP resets had, until the new wz edits are finished by Ace then we'll fix the NPCs, portals, etc. Nina didn't exactly tell us everything that got changed and whatnot, this situation is similar to the few that I had when I didn't know something got changed until long after it happened. For example, the dropchances on equips and other things were changed again at some point from the first changes she did several months ago and I first noticed it when I was searching an item for someone a couple of weeks ago. Once the new wz edits are released and things are nearing back to being normal, it won't be like it once was.
|
|
|
Post by Often on Oct 31, 2014 11:49:05 GMT -8
You do understand Nini, that this happened before the drama blew up right? So that means the GMs right now are not at fault whatsoever. This was done before the server realized that GMs and players are not working together. If it truly was Nina that changed this before she left, then yea I guess you're right. Still sucks that no GM aside from Lex was even aware that it was changed, which means that it wasn't/isn't just the GMs and the players that weren't/aren't working together, but the GMs not working with each other as well.
|
|
|
Post by Nina on Oct 31, 2014 20:05:49 GMT -8
Sure as hell wasn't me who changed this, especially if you consider the fact that I was the only GM who was actually in favor of letting people self leech.
Even if I wanted to, I wouldn't know how to add something as stupid as a 30% damage check on leech experience. The only way this could have been me is if it was an unintentional side effect of another change I made, but that isn't likely since I haven't made any changes even closely related to this.
I went to the effort to test this on my local server for both mobs and bosses and leechers got perfectly normal party experience despite only one person doing all of the killing. Since my local server is pretty much a replica of the live server from before I left, it's clearly something you guys did after I left if people aren't getting experience from leech without doing 30% damage.
Easy to blame the person who did 99% of the coding here.
Also Adam I already told you what happened with the mob drop chances. That was from when every row in the mob drop table had its chance set to 1 (100% drop for every item for every mob) and I had to waste 3 hours of my life fixing it (for the 4th time) because if I didn't fix it, we were gonna end up rolling back 2 weeks-1 month.
|
|
|
Post by Will on Oct 31, 2014 20:52:00 GMT -8
Sure as hell wasn't me who changed this, especially if you consider the fact that I was the only GM who was actually in favor of letting people self leech. Even if I wanted to, I wouldn't know how to add something as stupid as a 30% damage check on leech experience. The only way this could have been me is if it was an unintentional side effect of another change I made, but that isn't likely since I haven't made any changes even closely related to this. I went to the effort to test this on my local server for both mobs and bosses and leechers got perfectly normal party experience despite only one person doing all of the killing. Since my local server is pretty much a replica of the live server from before I left, it's clearly something you guys did after I left if people aren't getting experience from leech without doing 30% damage. Easy to blame the person who did 99% of the coding here. Also Adam I already told you what happened with the mob drop chances. That was from when every row in the mob drop table had its chance set to 1 (100% drop for every item for every mob) and I had to waste 3 hours of my life fixing it (for the 4th time) because if I didn't fix it, we were gonna end up rolling back 2 weeks-1 month. Haii Nina, miss you tons T.T Hope you're doing well~ Sending love and kisses to wherever you are~
|
|
|
Post by SdwSlyr606 on Oct 31, 2014 21:47:35 GMT -8
Sure as hell wasn't me who changed this, especially if you consider the fact that I was the only GM who was actually in favor of letting people self leech. Even if I wanted to, I wouldn't know how to add something as stupid as a 30% damage check on leech experience. The only way this could have been me is if it was an unintentional side effect of another change I made, but that isn't likely since I haven't made any changes even closely related to this. I went to the effort to test this on my local server for both mobs and bosses and leechers got perfectly normal party experience despite only one person doing all of the killing. Since my local server is pretty much a replica of the live server from before I left, it's clearly something you guys did after I left if people aren't getting experience from leech without doing 30% damage. Easy to blame the person who did 99% of the coding here. Also Adam I already told you what happened with the mob drop chances. That was from when every row in the mob drop table had its chance set to 1 (100% drop for every item for every mob) and I had to waste 3 hours of my life fixing it (for the 4th time) because if I didn't fix it, we were gonna end up rolling back 2 weeks-1 month. We weren't blaming you, it was only considered a possibility especailly since we haven't done much of anything yet (while the wait for the wz edits are finished by Ace). Well if it wasn't you, or Lex, or Kalyb, or even Liz (and definitely not me lmao), then this is certainly very strange. Also I was meaning the dropchances themselves, they're different from your list you had made way back when. But that's okay, the drops are better balanced how they are now so good job.
|
|
|
Post by Kimberly on Nov 1, 2014 1:21:05 GMT -8
Why even bring it up than? Especially if the reason was already told multiple times in past.
|
|
godly
New Member
Posts: 33
|
Post by godly on Nov 1, 2014 7:21:16 GMT -8
We miss you nina. Its not the same.
|
|
|
Post by SdwSlyr606 on Nov 1, 2014 8:39:12 GMT -8
Why even bring it up than? Especially if the reason was already told multiple times in past. >Also I was meaning the dropchances themselves, they're different from your list you had made way back when. >they're different from the list you had made in the past >different from the list >different Lrn2read. It's not too difficult to do so when given the chance
|
|
|
Post by wes on Nov 1, 2014 12:57:55 GMT -8
Honestly, the reason that we're not addressing would be that even if you guys code things in. There are always chances that it could mess up other coding. It's happened before on my WoW server. It could happen in Maplestory. It's that simple. Besides, I'm not blaming you Nina. I know you think I have some vendetta against you and Kim or some shit, but this could've happened before or after the incident. I'm just pointing that out. What I said earlier was just phrased terribly. Meaning that it used to work, but was just realized after the incident. The reason being that would be because when Lex used to errr.... set up BFs for me on my shadower. He used to do all the channels before killing them. Same with Kimberly when she set up BF kills for other people. The reason we didn't notice it is because after Kim and Lex quit their leeching with set ups, everyone basically duo'd or did bosses with a party or just solo'd. That's the reason we didn't notice it until after the drama. Because the first person to do it was (from what I saw) Nini and space. So let's just calm down and just assess the situation.
And the topic about GMs not working together. I wouldn't know much myself. That's all up to Lex, Adam, Kalyb, Liz, and Floppy... <-- whoever the hell he is. And also Ace... if you include him as GM. I just think of him as... making all the skills better :3
|
|
|
Post by SdwSlyr606 on Nov 1, 2014 13:04:41 GMT -8
Floppy is only a volunteer, not official by any means. And lol, well technically Ace is a GM now so he's included in all things staffy (inb4 l0lwot).
|
|
|
Post by thesearechewy on Nov 5, 2014 4:37:41 GMT -8
Spooky Halloween shit...
|
|
Grace
New Member
Posts: 30
|
Post by Grace on Mar 26, 2015 15:07:47 GMT -8
Basically communication. Need a few GM's to be involved with community only to improve things. Simply put, some that will be involved in the forums to take suggestions and communicate to the coding staff what players are suggesting and IF it is possible to do or not to then respond to said suggestions. Then, to be in game and attend to the needs of the community actively and not lazily. I will not NAME people but sitting in FM doing absolutely nothing does not help a single person. Also, when you have to HUNT for a GM to help with whatever problem may arise it is quite frustrating.
Point. #1. Have GM's that specialize in areas and keep them there. #2. Have the staff all partake in a form of communication such as skype to be able to talk to one another easily.
(It is a quite easy fix, need the organization and ambition to implement it)
|
|