Training guide. (UPDATED SINCE WZ EDITS)
Oct 13, 2014 16:49:30 GMT -8
kalyb, spacehombre, and 2 more like this
Post by DiximaN on Oct 13, 2014 16:49:30 GMT -8
I made one in the old forums but it was for warriors. so lets make this one that (hopefully) will suit all classes.
Updated as for new WZ edits to come.
Mob training guide both for normal and funded players
Level 1-10 (or 8 depends if ur gonna be mage or not..): Maple Island quests.
Level 8/10-14: Job Quests.
Level 14-20: Octopus
Level 21-25: Sand Rats, Ant Tunnel - III and IV have the best spawns among all 4 maps.
Optional: KPQ from Level 21-30.
Level 25-35: Scorpions, Evil eyes - warriors/I/Ls will love this place since they can mob there. other classes? um....
Level 35-40: Fire Boars+Lupins (recommended for mobbers) or Teddies at Ludi.
Level 40-50: STDs (either here or here). However if you feel that it takes u too long, one can go kill Zlupins or Fire boars+Copper Drakes(forget about what bbb says about monsters at this map.) until lvl 45 or so.
Level 50-58: Pac Pinkies (GS1)
Level 58-70: Golems, Slimys (GS2), Selkie Jrs and Slimys(MP3), Windraiders (recommended for high damage ranged classes/warriors above lvl 60).
Level 70-80: Windraiders. (Priests can continue with lvl 60-70 training guide even until lvl 100)
Level 80-90: Wolf Spiders, Gobies which tends to be a great map even if you're higher than 120. (as soon as u 1 hit KO fish houses), Dual Ghost Pirates, Bains. However, Ranged classes can go to Newties first map from lvl 85~90 since they can stand on one spot and snipe the newties w/o being dmged by them.
Level 90-100: Gigantic Vikings, Grims
Level 100-110: Himes (watch out for crow!), Grims, Montreceers
Level 110-120: Skelegons, Himes, Firebrands+Nightshadows, Petrifighters (Same as skelegons but slower and less magical dmg)
Level 120-140: Chief Qualm Guardians, Skelegons, Petrifighters, Dukus (Better HP/EXP ratio than cqgs - need to kill them as fast as u can - they keep stunning)
Level 140-200 (recommendation for funded players - or as soon as u can, at least, 2 hit KO them): Crimson Guardians (not recommended since they seal a ton), Petrifighters, Dukus, Oblivion Guardians, Chief Oblivion Guardians. (watch out for high dmg)
Boss training guide for funded (or at least strong enough...) players
Level 100+ Headless Horseman(Highly recommended for All Jobs except Mages). RANGED CLASSES CAN GO THERE FROM LEVEL 85 so take that in fact and make sure u have enough hp. Warriors unfortunately will need to be um 95+ with enough acc to kill it.
Level 120+ Bigfoot(Highly recommended for All jobs except Mages since they suck at them)
Level 130+ Anego(Highly recommended for ranged classes but NOT FOR WARRIOR unless you wash ur hp to be at least 20k.)
Level 130+ Black Crow(Highly recommended for Warriors MAKE SURE THAT U HAVE PET WITH AUTO HP.)
Level 140+ Zakum Arms(Highly recommended for all jobs especially for heroes/DrKs since they can mob 2-3 arms at once. My recommendation is to come there with a priest/bishop so he can dispell you from curses and HS you)
Level 160+ (except mages) can try do a full zakum run or try horntail prehead with a partner (highly recommended that it will be a bishop)
Have a nice training day! from your tired and bit drunk fellow.
End game training places /job
*All warriors, shadowers, buccaneers: Zakum arms, Chief Oblivion guardians
*F/P and I/L arch mages: Petrifighters (Better exp/hour than any other place)
* Bishops: Skelegons
* Archers, Night lords and corsairs: Anego, Bigfoot, even bodyguards and grandpa at late lvls.
Updated as for new WZ edits to come.
Mob training guide both for normal and funded players
Level 1-10 (or 8 depends if ur gonna be mage or not..): Maple Island quests.
Level 8/10-14: Job Quests.
Level 14-20: Octopus
Level 21-25: Sand Rats, Ant Tunnel - III and IV have the best spawns among all 4 maps.
Optional: KPQ from Level 21-30.
Level 25-35: Scorpions, Evil eyes - warriors/I/Ls will love this place since they can mob there. other classes? um....
Level 35-40: Fire Boars+Lupins (recommended for mobbers) or Teddies at Ludi.
Level 40-50: STDs (either here or here). However if you feel that it takes u too long, one can go kill Zlupins or Fire boars+Copper Drakes(forget about what bbb says about monsters at this map.) until lvl 45 or so.
Level 50-58: Pac Pinkies (GS1)
Level 58-70: Golems, Slimys (GS2), Selkie Jrs and Slimys(MP3), Windraiders (recommended for high damage ranged classes/warriors above lvl 60).
Level 70-80: Windraiders. (Priests can continue with lvl 60-70 training guide even until lvl 100)
Level 80-90: Wolf Spiders, Gobies which tends to be a great map even if you're higher than 120. (as soon as u 1 hit KO fish houses), Dual Ghost Pirates, Bains. However, Ranged classes can go to Newties first map from lvl 85~90 since they can stand on one spot and snipe the newties w/o being dmged by them.
Level 90-100: Gigantic Vikings, Grims
Level 100-110: Himes (watch out for crow!), Grims, Montreceers
Level 110-120: Skelegons, Himes, Firebrands+Nightshadows, Petrifighters (Same as skelegons but slower and less magical dmg)
Level 120-140: Chief Qualm Guardians, Skelegons, Petrifighters, Dukus (Better HP/EXP ratio than cqgs - need to kill them as fast as u can - they keep stunning)
Level 140-200 (recommendation for funded players - or as soon as u can, at least, 2 hit KO them): Crimson Guardians (not recommended since they seal a ton), Petrifighters, Dukus, Oblivion Guardians, Chief Oblivion Guardians. (watch out for high dmg)
Boss training guide for funded (or at least strong enough...) players
Level 100+ Headless Horseman(Highly recommended for All Jobs except Mages). RANGED CLASSES CAN GO THERE FROM LEVEL 85 so take that in fact and make sure u have enough hp. Warriors unfortunately will need to be um 95+ with enough acc to kill it.
Level 120+ Bigfoot(Highly recommended for All jobs except Mages since they suck at them)
Level 130+ Anego(Highly recommended for ranged classes but NOT FOR WARRIOR unless you wash ur hp to be at least 20k.)
Level 130+ Black Crow(Highly recommended for Warriors MAKE SURE THAT U HAVE PET WITH AUTO HP.)
Level 140+ Zakum Arms(Highly recommended for all jobs especially for heroes/DrKs since they can mob 2-3 arms at once. My recommendation is to come there with a priest/bishop so he can dispell you from curses and HS you)
Level 160+ (except mages) can try do a full zakum run or try horntail prehead with a partner (highly recommended that it will be a bishop)
Have a nice training day! from your tired and bit drunk fellow.
End game training places /job
*All warriors, shadowers, buccaneers: Zakum arms, Chief Oblivion guardians
*F/P and I/L arch mages: Petrifighters (Better exp/hour than any other place)
* Bishops: Skelegons
* Archers, Night lords and corsairs: Anego, Bigfoot, even bodyguards and grandpa at late lvls.