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Post by elijahwyyatt on Nov 29, 2014 5:50:25 GMT -8
1-8/10 Tutorial Island
8/10-14/15 The Tree That Grew 2. (North West Ellinia)
14/15- 21/22. The Forest Of North Ellinia Tree Dungeon 1/2. I can't remember which one it is, and since mapletip is wrong, it's the one with slimes and green mushrooms.
21/22-25 Ant Tunnel 1/3. Or Ant Tunnel 2's Special Portal. Go right of sleepywood.
25-30 Secret Street: Land of Wild Boar 2 Click up on the barial mound at the top right of the "East Domain of Perion" map.
YAY LEVEL 30
Time to leave the island.
30-35: Ludibrium: Terrace Hall If you have waveclear, Eos Tower: 91-76 Drop. In this map there is a special portal for training at the top. It has drumming bunnies in it, they are very good exp, and drop dark crystals needed for 3rd job. Best spot for anyone that doesn't have really really strong waveclear. (and even them it's pretty darn strong)
35-41 Subway: Line 1 Area 2. (in Kerning city subway)
41-48 Toy Factory Zone 5 : Toy Factory Zone 5 (in ludi)
48-60/62 Suburban Area 2 : Suburban Area 2 (In Singapore) OR 48-60/62 Straw target Dummies 60/62-70 Mysterious Path 3 (in Singapoe)
Most people do jesters past 70, but you really shouldn't need to much guidance past this. If you are interested in more, i might add a 70+ section.
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Post by Often on Nov 29, 2014 6:56:47 GMT -8
Decently helpful guide for those who are new/want to organize their training. Though, at least regarding the 48-60/62 and 60/62-70 (depending on your job), I'd suggest Voodoos and/or Windraiders.
Other than that; Props for a good guide!
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Post by elijahwyyatt on Nov 29, 2014 15:50:57 GMT -8
Vodooes are defintely good, but they have only 4 at a time, and the map is small. It's strong for single attackers with range, like fp mages, assasins, and hunters. But everyone else benefits much more from having big waves to hit at once.
There are a few more places i could mention too, like wraiths for clerics, ect. But This wasn't meant to be a perfect guide for every specific class, just a general one for new/inexperienced players.
Thanks for the comment.
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Post by Lalaloopsy on Nov 29, 2014 17:48:01 GMT -8
nice guide!
Btw we leave the island at level 30, but come back to the subway from 35-41? o.O?
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Post by elijahwyyatt on Nov 29, 2014 22:59:16 GMT -8
Lol, yah. We leave it just for a little bit. But, in the end, there's no place like home.
There's no place like home.
There's no place like home.
There's no place like home.
There's no place like home.
*wakes up in Victoria*
TOTO!
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Post by Andrew on Nov 30, 2014 1:21:04 GMT -8
Except the Voodoo's spawn 6 in a map, And it's actually awesome exp until you're ready for WindRaiders
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Post by elijahwyyatt on Nov 30, 2014 9:26:17 GMT -8
Except the Voodoo's spawn 6 in a map, And it's actually awesome exp until you're ready for WindRaiders Truckers should still be better for mages(non-cleric)/warriors/brawlers/archers/bandits. And mp3 is best to get up to the level that you can hit WindRaiders. I could teach everyone how to use accuracy calculators and stuff, but this isn't really that type of guide. If you are at all knowledgeable about the game, you shouldn't need a guide at all. All of these levels are just the level of monster/-2. As a dexless theif, i can hit both mp3 monsters at lvl 45. that's 15 levels earlier than this guide suggests, it's not really about maximum efficiency/being altered two the individual. Just something for people who don't know much about the good training spots. ALSO Why did the change the spawn? It's used to be 4. That's a weird change to make, but hey. better for us. Maybe you are right then, if they really put 6 at a time in that pretty small map. Still very iffy. I mean hell, archers can usually hit Windraideres by 50, if not earlier.
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