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Post by DiximaN on Jul 31, 2014 8:50:53 GMT -8
Hi, so as all v62 players like us knows, these old versions suffer from lack of quests for higher levels (lets say uhm 100+.... not saying that last quest is for Level 120 which require one to do pap prequest for lv 80 and kill pap, and all of this shit.) Also, some towns like: Mushroom Shrine, Showa, Aqua road dungeon, crimsonwood mountain and more don't have a lot of quests but have great potential to have a story and well developed quest line for them (even quests for HIGHER levels like 140+) So my suggestion is this: Put some effort to bulid a story for some towns and create custom quests, if this is possible via server side and/or wz editing, to make the gameplay more interesting especially for higher levels, until we get ToT or another high leveled areas in the near future (hoping this will happen soon f3)
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Post by DiximaN on Aug 2, 2014 11:50:31 GMT -8
Up
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Post by Nina on Aug 2, 2014 22:02:09 GMT -8
We'll be importing quests with the new areas. I feel like custom quests are more work than they'd be worth.
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Post by DiximaN on Aug 3, 2014 11:04:20 GMT -8
I'm glad to hear that, but still in my opinion it would be great to have a questline, for example, for Mushroom shrine, involving cemetery monsters, himes and the dreadful tengu boss, Or a questline for showa involving the Yakuza mafia monsters. Even importing a couple of Victoria island quests from v83 would be nice.
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Post by kalyb on Aug 4, 2014 0:24:04 GMT -8
I really like this idea and wouldn't mind attempting this if someone to write up a storyline for me to base it off of
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Post by DiximaN on Aug 4, 2014 2:18:58 GMT -8
I really like this idea and wouldn't mind attempting this if someone to write up a storyline for me to base it off of Challenge accepted
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syre
New Member
Posts: 6
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Post by syre on Aug 9, 2014 18:06:00 GMT -8
We'll be importing quests with the new areas. I feel like custom quests are more work than they'd be worth. Preaching to the choir. I fiddled with custom quests and it literally is just way more work for way too little of reward. For a good steady custom story line, it would require multiple people working at it for hours on end instead of worrying about bug fixes and stability issues. Plus most players tend to ignore it, unless you make it overpowered, and then it's, well, overpowered.
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Post by charles on Sept 13, 2014 11:19:07 GMT -8
I would love more quests. I am addicted to questing, in every level of maple story, but in v.62 it is kind of limited!
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