|
Post by SdwSlyr606 on Aug 30, 2014 11:18:23 GMT -8
So basically since you guys very rarely ever tell us about any of this (topic title) whatsoever, and to hopefully prevent the shitstorm (excuse the Polish) that was with Zakum, I will hopefully help create an actual communication between us (me and the other GMs) and you (players). I think this has gone on long enough, so I would like for each and every one of you to answer a couple of questions and explain as much as you want to on those said questions. Let's begin. What are the things that you like about on here? What are the things that you don't like about on here? What would you like to see changed if anything? What would you like to see added on here if anything? That's pretty much it, just those 4 simple questions to be filled with book-long text. This whole communications thing really needs to get better, we don't exactly know what we're doing right or wrong because we're hardly ever told anything. So anyways, I'll look forward to reading each of you guy's massive wall of text posts.
|
|
|
Post by DiximaN on Aug 30, 2014 12:49:39 GMT -8
What I like here: well, basically almost everything. I've never had fun in a gms-like server as I have fun here and I came here from Oldstory (r.i.p) 2 years ago. Although this server supposed to be gms-like I like some things that makes the server quite easier than gns but still nostalgic and enjoyable (like 2x rates, option to rejoin zak battle after death, etc. ) What I don't like: TOO FEW PEOPLE when compared to gms , some features being removed such as custom Latanica and event bosses. What would I like to see changed: return back bosses to events. Not custom OP ones, just the regular ones. What I'd like to see added: MORE TRAINING PLACES AND QUESTS FOR LVL 100/120+!!!! Means Neo city, Tot, ulu city, golden temple,crimsonwood keep and more.
|
|
|
Post by Will on Aug 30, 2014 13:22:53 GMT -8
What are the things that you like about on here? I love it here. Server is amazing and I love the community here. Training isn't the hardest, but it's not a breeze which is what a nostalgic server is all about. Only have been on this server for three months but I'm hoping to continnue for a long while
What are the things that you don't like about on here? Please some scrolls are hard to get and I cry at farming sometimes. T.T
What would you like to see changed if anything? I cry at some of the events too ya know.......chair event T.T MORE DEATHS LESS SEDUCE cuz im a bit sadistic and I like seeing tombstones falling. More trophies too pl0x.
What would you like to see added on here if anything? maps maps maps maps maps maps maps maps but you guys probably already know that.
|
|
|
Post by SdwSlyr606 on Sept 2, 2014 22:11:38 GMT -8
Only two people so far... for shame. B>More people to add their replies on this. :F13:
|
|
|
Post by Spike on Sept 2, 2014 22:59:39 GMT -8
I don't have any problems with the server but it'd be cool to have cpq
|
|
|
Post by Often on Sept 3, 2014 0:07:45 GMT -8
I figured I'd give my 2 cents.
What are the things that you like about on here?: Pretty much everything in general. I like the nostalgic feeling, the fact that you actually have to try to level and last but absolutely not least; The community.
What are the things that you don't like about on here?: As this thread clearly states it; That there isn't enough of a communication between the GM's and the players regarding what's added/removed/changed in the server, especially when the stuff actually effects the players a whole lot.
What would you like to see changed if anything?: Nothing specific.
What would you like to see added on here if anything?: Now that 2 staff members have left us I'd love to see one or two additions.
|
|
|
Post by Erik on Sept 3, 2014 8:33:33 GMT -8
What are the things that you like about on here? Awesome server, community and GM F2 I also love the monthly events like SH ^__^ Also the rewards for doing special stuff and skillbook 30 ^^ What are the things that you don't like about on here? No Aran skin, and lagg sometimes, only event in weekend! What would you like to see changed if anything? I would love it if changing hair/eyes would cost 1m mesos so it doesnt take too long to change your hair/face Also as Will said, some scrolls are so low rate What would you like to see added on here if anything? A huge load of hairstyles! And more rare nx )
|
|
|
Post by wes on Sept 3, 2014 21:23:34 GMT -8
*MATURE CONTENT* (Not sex parts, just cussing)
Honestly I figure I would do this since I caused that huge shit that wasn't meant to be directed toward the GMs in that manner. But it happened. It's the past. Fuck it.
What are the things that you like about on here? Things that I love about this server is that everyone is connected. The server is closely knit. Sure there are some grudges here and there. But in terms of everything, we met each other through this server and this community is small enough that if you say hi, AT LEAST 3-5 people will respond. Unless they're Adam and afk or F3 when you do say hi.
This server is nostalgic to the point that when I do go from GMS and this server, it challenges me enough to say. Damn, I love it when it was this hard to get a level. That everything was an accomplishment. Getting a level from 30 to 31. Feels like an accomplishment to me on this server... While getting from level 1 - 195 was easy as 3 hours in GMS.
The custom events such as iSpy, Scavenger Hunt, and the monthly events prove to be some content that's not nostalgic but also adds a twist to the server.
The other thing would be the GMs. You might be like, "What? Wes actually likes the GMs? Then why the fuck did he explode, rant, and end up quitting because of them?" <--- I'll get to that. But honestly, these GMs are close, responsive, and kind. Anytime you have a problem, question, or even just turning in Scavenger Hunt (Ace, Kushina), they respond eventually. They get it done and I love that about them. They're the fuckin best GMs. Sure some of them screw with you but honestly they used to be players just like you. They know/knew what you've been through and on top of that? They fuckin CODE THE DAMN SERVER! (This has 2 meanings) <--- I'll get to that. But honestly they do this shit and add more content for players like us. Even if they don't code, then they use their own time to host events such as Lex, Kim, Nina, Liz, and Adam. They have their own lives, but they get on to host them regardless.
What are the things that you don't like about on here? Ah. The juicy part. Honestly it's not alot. But like I said above this question. GMs CODE THE DAMN SERVER! GMs have the control and say in what the server shapes itself as. I concede to that since I don't know how to code myself. The reason I don't like this because even the most simple changes to the most major changes need a say from the player base. This server is for the players, is it not? If not, like I said, there would be no reasons to have players at all. I think players are at fault here too. Like Nina or Kim said (I don't remember who said it...) only a couple of people contribute to changes with feedback. That's just it. The lack of communication between players and GMs is the only shit thing in this server.
What would you like to see changed if anything? I don't know how I need to say this but this. COMMUNICATION BETWEEN PLAYERS AND GMs!
What would you like to see added on here if anything? Honestly it's up to GMs and coders, but like I said, I would like to see the player base having a voice in changes.
Thanks for reading. If you're a lazy fuck and it's TL:DR for you. FUCK YOU. But real. Fuck you.
|
|
truth
New Member
Posts: 2
|
Post by truth on Sept 7, 2014 17:09:27 GMT -8
What are the things that you like about on here? How hard the staff works, and how you're always fixing things. What are the things that you don't like about on here? I don't like how Homing Beacon is broken, and I don't like not being able to leech myself. What would you like to see changed if anything? The leeching rules, maybe update to the v86 skills table for fair classes. What would you like to see added on here if anything? Newer maps like Temple of Time, Ulu City, Magatia, and possibly skill revamps.
|
|
|
Post by SdwSlyr606 on Sept 8, 2014 2:15:04 GMT -8
Currently work in progress.It's probably about time I got onto this and respond to these, so I shall begin. Though before I do there are some things to explain. So basically as you all know there's been abit of a rough patch of things that have happened in recent times, and the more time that passes by since then I've realized I have certainly made some mistakes over the past several months. Probably the most main one is stepping back into the background and not involve myself in much of anything other than the few things I usually do such as stalking/banning hackers and various checks on the database. Reasons for that was for one, as some of you might have seen from a thread not too long ago I've been rather unwell a good bit throughout the year this year. The original-ish plan was to take a break at around this time and become better health wise so I can handle things on here more efficiently. Well there went that plan lol. There's other reasons but since this post is already going to be pretty lengthy I won't detail those out for now. Basically to sum it up I'm still too nice for my own good and need to be more stern on things and make sure the coder, whomever it is and may be, actually does attempt to go to Kalyb and I (mainly just I since I can just summarize it to Kalyb on Facebook) to get approval on things as well as you guys also before doing things. Inb4 anyone asks, yeah the majority of the the changes that have happened weren't ever brought up to us first to even know whether we were okay with it or not so okay with it. Like you guys, I found out about alot of these changes through reading the update threads when they were posted. So yeah the whole communications part between us two and the other GMs/coders is definitely going to be alot better from now on, I'm going to make sure of that. That being said, none of the past staff members or current are bad people by any means. Each one of them have done some amazing stuff for the server in their own way and couldn't possibly be thanked enough for it. We just all have our own faults and flaws in some way or another, contrary to popular belief, Nina is a human being too. F3 Denny isn't a bad person either, he just made some mistakes that's all. Which leads to another mistake that I had done, which is being too trusting with the others and not checking the GM log as constantly as I do with vote records, potential duping, banned accounts, and etc. I was so busy checking said other stuff that I had been only skimming through and not checking the gm log nearly as often as I should have. Had I caught this sooner than when Nina did, we might not have ever had these series of events happen as this was pretty much the catalyst of it all. But as they say, things happen for a reason and I certainly see the reasons in this case. This was definitely an eye opener on several things at least and I've learned some things through this as well. I'm likely sure at least most friends of Denny's don't exactly like me after what I had done with him, but I suppose I can't really blame them for that. It's quite understandable. So what happens now is a new era of sorts with better communications between other GMs and players alike for sure, better ways to handle things, so on and so forth. I know what to do and what not to do now lol, and I shall still be around and help make this place an overall better experience as long as I'm physically and mentally capable of doing so. We shall continue on being what we've always strived to be, that being a GMS-like server in the core aspects of things while having some things of our own to make it more fun. Of course also to stay challenging and not become too easy, like a high rate server for example. F3 Also not caring about some popularity contest, while it's always nice to have more people around it's best to have a quality > quantity approach. Which works even more since we're not dependant on donations and running the server as if it was a business to make cash from people to fund server costs and who knows what else. As long as you guys are satisfied and enjoy playing the game and happy, then it makes me F2 irl. So anyways that's the tl;dr version of what has happened recently, why it happened, and what I did wrong leading up to the recent events. Now onto responding to your answers on your posts.
First thing being the next wz edits, I helped Ace with setting up a test server on his computer earlier so he'll be able to test out what was already done plus the maps to make sure nothing is wrong with them before they get released. So they are currently being worked on, there's no specific date on when it'll be done but it's certainly getting there. So the reasons as why the custom PQ bosses were removed, well mainly it was due to us finding out there were quests involving those bosses and people weren't able to do/finish the quests due to Kalyb having made a custom PQ around them. The scripts still exist so it wouldn't be too difficult to add something similar to those again, but things we'd have to take into account is what bosses to use, how to make it unique enough for it to actually be fun to do, and while also not making it too OP and basically wipe out other existing PQs and training places from ever being used. Basically having it more as an alternative thing to do instead of it becoming the only thing to do to level up, which did sorta happen with Faust PQ during level 30-50 (or whatever the max level was) with alot of people. The event bosses were removed due to several reasons, most relating to the last changes Nina made with them. These were never meant to be solo'ed for one, the whole idea of this was to have it similar to how people do Zakum and Horntail with groups of people working together to take down the boss. Basically the whole teamwork thing and whatnot. So other than people starting to request a boss only for them to solo (which took most people well over an hour to kill), and also fights and arguing started to take place among each other as well. Lastly, it was getting to where people would only login in-game to do the event bosses then logout right afterwards. It definitely didn't help that they gave quite abit of exp, who would bother training and actually play when they could just kill the bosses? The solution of potentially bring this back in some way will be very difficult, especially once we have places like Magatia. It might be discussed again one day but now won't be the right time to do so. Homing Beacon and a few other skills are pretty much broken in every v62 server (idk if they are on the v83 servers as well, I don't care about v83 enough to stalk their forums. F3) and from what I've been told they are very difficult to fix. Probably due to needing the coding knowledge and know what to do and how to do it. Anyways most coders in the Maplestory private server community learned how to code as they do by messing around with sources. Only a very few have enough knowledge in java by studying books or taking classes and definitely know what they're doing. Denny was one of those people who definitely knew what he was doing. I don't know how much coding knowledge Alex or Liz have yet but keep in mind that fixing the rest of these skills will be very difficult to succeed in. Nina tried to fix all that she could and while she fixed some (like power guard), she told me that the ones that she couldn't fix was well beyond her skill level. Self leeching will never be allowed on here, ever. Awhile back I had given a definite answer on this while replying to someone about it and explained the reasons as to why it's not allowed on the old forums, which I'll post a link to on here since after explaining this about 7 times or so it gets tiresome and annoying lol. The link is right here; w11.zetaboards.com/noblestory/topic/10430666/1/#newI think I got about everything (if not I'll edit this later and update it), the whole communications thing we can all agree on that needs to get better lol. So far this has been a good start on that, thanks to those who did this so far.
|
|
viral
New Member
Posts: 2
|
Post by viral on Sept 8, 2014 11:48:58 GMT -8
Greetings,
As a new player of Noble-Story I'd like to share some insight about what I have learned. At first noble-story had a lot of bugs that required fixing, a few months later a developer by the name Nina began assisting noble-story. It was by this time the servers population really died out, no longer motivated to continue playing because of the series of events that occurred. But as a few weeks went by, progress really started to kick in and things were getting fixed. Sometimes, it is in the administrations best interest to vote whether a "wipe" is necessary to void all of the errors in the past and attract new players. It is as you said SdwSlyr606, you are too lenient and sometimes to naive. This conflicts with your server being able to strive forward and really open a new dawn for players like myself who just recently joined. If you want some real hard constructive criticism, I'll hand it to you.
You need to pick game master(s) with a stance of professionalism and players that actually have something to bring to the table. They need to assist players with small or big inquiries. They need to report bugs to the administration that require fixing. Make no mistake, you are no exception to what is required to be done as a game master. You need to have enticing events to attract players, for example a graphic designing event. Sometimes this really brings artists around and gives you the opportunity of hiring them. If you care about the server then it will become successful.
Noble-story has come a long way but it doesn't end here. If you can step up your A game, I'm sure a flock of new players like myself will join.
|
|
|
Post by wes on Sept 8, 2014 12:18:27 GMT -8
Alright first of all. I agree with being able to pick game masters with a stance of professionalism. But you can't do that with players. If you choose to objectify every player, then there's no sense in having players in the first place. Why not up and fuck the whole system and just have game masters? That's #1. #2 would be the "ENTICING EVENTS" to attract players. ONCE AGAIN, enticing events could mean a fuck ton of things. Graphic Designing could apply only to you and just a several others. This could easily prove to be just as entertaining to other players as picking up horse shit. "Sometimes this really brings artists around and gives you the opportunity of hiring them" The reason, people do end doing the graphic design event would be for the rewards. Unless some of them just truly enjoy the art and having the creativity to do them. If they wanted to be hired or become GM(s), they'd easily offer themselves up or give examples in forums. The fact that they didn't step up in the first place already shows proof that they don't want the position or just wanted to do the event for the reward. It doesn't GIVE the GM(s) opportunity of hiring them. The GM(s) don't have power in choosing their decisions. "If you care about the server, then it will become successful" Tell me one private server that someone hosts for other people doesn't care about their server when they spend their own time and hard efforts into them. And #3, NobleStory has come a long way. It ends whenever the person that's paying for the server decides to say fuck it and ends it. Flocks of new players like yourself join whether they step it up or not. It's up to them.
|
|
|
Post by SdwSlyr606 on Sept 8, 2014 23:07:39 GMT -8
Greetings, As a new player of Noble-Story I'd like to share some insight about what I have learned. At first noble-story had a lot of bugs that required fixing, a few months later a developer by the name Nina began assisting noble-story. It was by this time the servers population really died out, no longer motivated to continue playing because of the series of events that occurred. But as a few weeks went by, progress really started to kick in and things were getting fixed. Sometimes, it is in the administrations best interest to vote whether a "wipe" is necessary to void all of the errors in the past and attract new players. It is as you said SdwSlyr606, you are too lenient and sometimes to naive. This conflicts with your server being able to strive forward and really open a new dawn for players like myself who just recently joined. If you want some real hard constructive criticism, I'll hand it to you. You need to pick game master(s) with a stance of professionalism and players that actually have something to bring to the table. They need to assist players with small or big inquiries. They need to report bugs to the administration that require fixing. Make no mistake, you are no exception to what is required to be done as a game master. You need to have enticing events to attract players, for example a graphic designing event. Sometimes this really brings artists around and gives you the opportunity of hiring them. If you care about the server then it will become successful. Noble-story has come a long way but it doesn't end here. If you can step up your A game, I'm sure a flock of new players like myself will join. Hi and welcome. Not quite sure where or whom you learned that stuff from but the only part that is completely true is that there were alot of bugs and glitches when Kalyb first set everything up. Especially stuff relating to pirates lol, it's amazing to see how far it has come along since then. Nina came around in late March 2013 and became an event GM at some point in September of last year. It wasn't until around February of this year when she started to take up coding, and it was when she had a snowboarding accident which ended screwing up one of her knees and not being able to walk for awhile. So before February she had very little to no coding knowledge or experience. From last Sept. to around March of this year we had Denny helping out on fixing things which was done regularly. So the progress of things were pretty decent but once Nina decided to give coding a try it basically went into hyperactive mode lol. Mainly since she couldn't do much else with a messed up knee at that time. The amazing part about this is she ended up being able to fix several things that none of the other v62s have fixed or completely working, definitely not bad for someone who just started coding from step 1 a few months ago. Despite the certain flaws, she was an amazing person and I've missed her every single day so far. I likely will for a very long time. Now onto the wipe bit, there will never be another wipe. One reason for this is we almost didn't make it out of the last one after all of what happened last June, and if it ever came to the point where there was no other choice but to wipe Kalyb will likely close this down for good. Not only would he not want to start everything all over again, we would lose just about everybody we have currently including staff members for the same reason. So basically it's not an option, we're moving on forward with Noblestory v3 and it will be the last incarnation. Just hope we don't ever end up getting to that point. Another reason is the one that'll make most people be like "Wut " and that reason is that random things tend to break after a wipe is done. I don't know why that is and yeah it does sound pretty out there lol, but it has happened twice so far. The first time wasn't too bad but it was annoying to deal with, but this second and last time we wiped it had a huge effect. Many things ended up randomly breaking for who knows what reason and it took a huge amount of time to re-fix everything that had broke. So even if Kalyb and the other people didn't mind about having a wipe, there's still that problem to consider. It'll end up being quite of a big step backwards instead of moving forward as we plan to do. Yes another GM with something to bring is something that the others and I agreed on looking for. Would be pretty nice to find an active coder that had around the same knowledge as Denny that could be trusted but that would likely be just a dream fulfillment lol. We're surely not hurting for any coders at the moment so at least that part is good, there's Alex which also knows GFX and then there's Liz though she has a job and can't be as active currently. Someone with the same creative sense as Nina had with events would fill the remaining void there is staff wise. I think that's about it, thank you for the response and again welcome. Hope you have fun.
|
|
godly
New Member
Posts: 33
|
Post by godly on Sept 9, 2014 4:48:29 GMT -8
I have no complaints at all . love the server .. Just would like to see the whole " buying your skill for 30m " added again . Since i probly wont ever get TT .
|
|
viral
New Member
Posts: 2
|
Post by viral on Sept 10, 2014 15:34:18 GMT -8
Why do you think your servers population consists only 5-8 on a daily basis? There is a reason for why players select other servers opposed to this one. If you can pinpoint it and change accordingly maybe you would attract more players. Judging from your advertisements, everything seems to be working perfectly fine.
|
|
truth
New Member
Posts: 2
|
Post by truth on Sept 10, 2014 19:47:13 GMT -8
There's like three V62 servers I know of, that have Homing Beacon, and Bullseye working. "Homing Beacon and a few other skills are pretty much broken in every v62 server" isn't a good response for not fixing it. Homing Beacon should be #1 priority since it's a skill, that's extremely important for Corsairs, and not fixing just kills the class. Corsairs are the worst class 1st- 3rd job, since V62 is poorly outlined when balancing comes. 4thjob is there chance to shine and they can't really do much with broken Bulls Eye/Homing Beacon. Something I'd like to see would be an update to a V86 skills tables. Some classes like Paladins, Marksmen, etc are just way to weak to compete with a class like an NL. Also players shouldn't be forced to have friends if they want to leech their selves. You guys want to release new content? Then it will be basically impossible for particular jobs to attempt newer bosses. An example could be Krexel who hits 7k HP. No ranged class will get 7k HP without having base int or VERY VERY godly int eqps. Why am I forced to invest in int eqps if I can't even use a mage to leech? Also it isn't really fair if you like to use an HS mule for bossing. This server's player base is far too low to rely on Hyper Body, or people to help out.
|
|
|
Post by SdwSlyr606 on Sept 10, 2014 21:24:37 GMT -8
Why do you think your servers population consists only 5-8 on a daily basis? There is a reason for why players select other servers opposed to this one. If you can pinpoint it and change accordingly maybe you would attract more players. Judging from your advertisements, everything seems to be working perfectly fine. It's more like 13-18 average on the weekdays and a bit higher during the weekends. Also to take into account is that most people have just started school and usually for most people that's more important to spend time on than a game. Anyways, the reason why the rest of us v62 servers don't have nearly as high of a population as "that" one is because we didn't start out as a borderline mid-rate server for several months and then drop down to low rates once we had nearly 150 or so people. Which most of them stuck around when they did that and wiped. So considering most people only tend to follow things that are the most popular at the current moment, they will only latch on to the most popular things and not bother searching around and discover lesser known things. There's countless examples on that on other mediums such as music and TV but that's another story for another time. So basically to put into perspective, if they had started out as a low rate server like the rest of us have originally then things would be very different indeed. It was definitely a genius move and if there was one thing I could applaud them for, it would be that. Could we attempt to move off that same strategy? Well hypothetically if we wanted to, it'd lead to at least 2 wipes. Maybe just 1 if we just raise the rates up and leave everything intact, though since we didn't exactly want to go above 1x to begin with I don't see Kalyb wanting to go to let's say, 15x exp lol. Plus there's the whole "wipe seems to break random stuff" thing in which there would be many things we'd have to fix again if hypothetically we even went with this. I know that some of you think I'm crazy when I say that, but the older players from Jan.-May 2013 and Kalyb would attest to that. It truly does happen as it has twice so far actually. Whether or not we hypothetically tried the whole "being mid-rate for several months then lower down and sustain at least 70% of the population after a wipe" strategy or just wipe in general, do we want to potentially set ourselves back about 6 months coding wise due to the random things that will break if a wipe does get done? Also to add onto that is losing about most of the current community due to a wipe and losing al of their hard work, so in the grand scheme of things it doesn't seem close to worth it. If we truly only cared about being the most popular though, then we would just become just like everyone else which would be rather pointless. Either that or become a straight up high rate server, and where would the fun in that be? You can only enjoy continuously go from level 1-200 in 2 seconds while dealing tens of millions of damage with one attack for so long.
|
|
|
Post by SdwSlyr606 on Sept 10, 2014 21:26:52 GMT -8
There's like three V62 servers I know of, that have Homing Beacon, and Bullseye working. "Homing Beacon and a few other skills are pretty much broken in every v62 server" isn't a good response for not fixing it. Homing Beacon should be #1 priority since it's a skill, that's extremely important for Corsairs, and not fixing just kills the class. Corsairs are the worst class 1st- 3rd job, since V62 is poorly outlined when balancing comes. 4thjob is there chance to shine and they can't really do much with broken Bulls Eye/Homing Beacon. Something I'd like to see would be an update to a V86 skills tables. Some classes like Paladins, Marksmen, etc are just way to weak to compete with a class like an NL. Also players shouldn't be forced to have friends if they want to leech their selves. You guys want to release new content? Then it will be basically impossible for particular jobs to attempt newer bosses. An example could be Krexel who hits 7k HP. No ranged class will get 7k HP without having base int or VERY VERY godly int eqps. Why am I forced to invest in int eqps if I can't even use a mage to leech? Also it isn't really fair if you like to use an HS mule for bossing. This server's player base is far too low to rely on Hyper Body, or people to help out. "and from what I've been told they are very difficult to fix. Probably due to needing the coding knowledge and know what to do and how to do it. Anyways most coders in the Maplestory private server community learned how to code as they do by messing around with sources. Only a very few have enough knowledge in java by studying books or taking classes and definitely know what they're doing. Denny was one of those people who definitely knew what he was doing. I don't know how much coding knowledge Alex or Liz have yet but keep in mind that fixing the rest of these skills will be very difficult to succeed in. Nina tried to fix all that she could and while she fixed some (like power guard), she told me that the ones that she couldn't fix was well beyond her skill level." Next time please learn to read the entire thing. So far I've only found one that had Homing Beacon working. I'm interested in what these other 2 are since all of the others ones I found didn't have the same fix, unless they're not listed on Gtop100. No one has mentioned Bullseye being broken on here so that should be working unless we're just not being told about it (wouldn't surprise me). Skill updates will happen at some point but it will be awhile, it'll be the next thing Ace works one once he's successful with testing out the maps and mobs that are planned. The link from the old forums about self leech explains everything as to why it's no longer allowed, so I won't have to explain it once again. I really wouldn't mind if people did self leech themselves and all of that, it's the things I've seen happen through other servers and even our own during a past version that keeps me from allowing it once more. Better yet, I'll let the players decide on this once and for all. I'll open a poll and we'll see whether people are for it or against it. So I suppose this is your chance to potentially see it happen, after the time limit on the poll ends I do not want to hear about this again whether it happens or not.
|
|
|
Post by Ace on Sept 11, 2014 0:30:40 GMT -8
Something I'd like to see would be an update to a V86 skills tables. Some classes like Paladins, Marksmen, etc are just way to weak to compete with a class like an NL. I like that there are people who do not hesitate to question things and provide us an honest criticism on Noble-Story. There is only one problem in my point of view. You seem to have a rather small knowledge of the game, and especially of this server. Else you would know that a simple patch for skills to the official game version 86 won't change that fact anyhow. These 'some classes' you refer to will still remain weak, the superior ones will still outdamage them by a multiple. This is why i am going to work on an actual balance for skills of all classes. My intention is to give players the opportunity to play whichever class they want, without the enforcement to play a certain one (e.g. Night Lord, Hero) when they aim for dealing high damage. This will be worked on right after the new contents (maps, mobs, styles) after finished; unfortunately, there currently isn't an exact release date for that. Furthermore, you appear to be a rather new player here, i have yet to see you in the game (correct me if i'm wrong); which makes your arguments not having any experiences to build on at all. Reporting 'broken' skills without ever testing them? Sounds weird to me. As SdwSlyr606 already mentioned, some skills are not as easy to fix as others. If it was that easy, we would have done so right away.
|
|
zael
New Member
Posts: 2
|
Post by zael on Sept 11, 2014 5:32:38 GMT -8
Although Noble-Story is lowly populated, I believe it has the potential to become a great private server given how far it has progressed and how low and minimum the amount of bugs there are compared to other servers. Let it be known that I did play another server prior to coming here, and it was because the server I played had its flaws that I finally decided that I will reside here for a VERY long time. Things I expected to be bugged were not bugged, things that were not working actually works. I think the reason why people play other servers instead of this one because of how much time you must invest in order to level up so people prefer to play higher rates rather than deciding on how buggy the server actually is. If people were to stay here for more than 15 levels and explore this server I think they would stay. But as a few people have said, the low population really affects gameplay because it is apparent that this is a community driven environment, you can't PQ if you don't have the people to PQ with. Also, it would be pretty cool if you guys to add CPQ.
|
|